Our D&D group fell apart because everyone liked the same girl — but I asked her out, and now we’re together 🎲❤️
When a tabletop gaming group becomes the setting for real-life romance, jealousy can roll higher than any dice. What started as friendly fun turned into tension — until honesty (and a little courage) changed everything.
My buddies and I have been playing tabletop RPGs for years. It’s always been a tight, introverted group of guys — quiet, nerdy, and comfortable. Then a few months ago I met a girl named Sam. She was funny, clever, and just as into fantasy worlds as we were, so I invited her to join our D&D campaign group chat. Before long, she was coming to every session. Everyone adored her — she brought life and laughter into the room. The problem? She was the only girl, and suddenly, it felt like half my friends had a crush on her.
As tension built, my closest friends turned cold — jealous that she might like me back. I didn’t know how to fix it without breaking the group.
I noticed my best friends getting colder, snappier, and distant — especially Jake and Dave, our Dungeon Master. Every time Sam laughed at one of my jokes, I could feel the temperature drop in the room. It started ruining our sessions. I didn’t want to assume anything or make it more awkward, but eventually, it was obvious: they were jealous. I wanted to fix the tension without losing my friends or Sam, so I reached out to her privately to ask how she was feeling about the group dynamic.
“She told me the guys were being rude to her behind my back — even messaging her to badmouth me.”
She confessed that she’d been feeling awful and didn’t even want to come to D&D anymore. Dave, our DM, had been sending her angry DMs about me, and Jake was making things uncomfortable at the table. I was stunned — these were my closest friends. So, I called Dave and told him straight: he needed to grow up and treat her with respect, or he’d lose both of us from the group. To his credit, he admitted he was jealous and promised to work on it. Then I took another risk — I told Sam that I liked her and asked how she felt about me.
“She said she liked me too — and we decided to start dating. Best roll of my life.”
We decided to take a short break from the campaign to let things cool off before coming back and letting everyone know. When I told Dave later that week, he apologized again and said he was happy for us. He actually meant it this time. Now Sam and I are together, and she’s even inviting one of her friends to join our next campaign to balance the group dynamic. Turns out a little communication — and a lot of courage — can save both love and friendship.
🏠 The Aftermath
After some awkward days, our group started patching things up. Dave apologized, Jake cooled off, and Sam and I took a couple of sessions off to just enjoy time together outside of gaming.
We plan to return to D&D soon with clearer boundaries and more players — including another girl Sam invited, which should help ease the group dynamic. Everyone deserves to feel comfortable at the table.
Love didn’t ruin the game; jealousy did. Now that we’ve rolled for honesty, maybe the party can survive the next quest — both in-game and out.
When the table feels cursed, sometimes the saving throw is just an honest conversation.
We’re back to laughing again, both on and off the battlefield, and I’m grateful for that.
💭 Emotional Reflection
It’s wild how quickly friendship dynamics shift when romance enters a close-knit group. What made our sessions fun — the jokes, shared passion, and creative energy — became tension once feelings got involved.
The real turning point wasn’t romance, though; it was communication. Owning my feelings, standing up for Sam, and confronting the jealousy directly brought clarity to a mess that could’ve quietly destroyed our group.
At the end of the day, respect matters more than dice rolls. If everyone can treat each other with empathy and maturity, there’s no reason love and friendship can’t coexist at the same table.
Reactions from the community were overwhelmingly positive:
NTA — You handled this like an adult, cleared the air, and got the girl. That’s character development, my dude.
This is the healthiest D&D drama resolution I’ve ever seen. Respect for protecting her feelings first.
“Roll for romance” succeeded — critical hit!
Most commenters applauded the OP’s honesty and maturity, noting that his actions restored respect to the group and set the stage for a healthier campaign ahead.
🌱 Final Thoughts
Sometimes the biggest boss battle at the table isn’t a dragon — it’s ego, jealousy, or fear of change. Facing it head-on can transform both the game and your friendships.
Honesty rolled a natural 20 this time, and love turned out to be the ultimate loot drop.
What do you think?
Would you have risked the group dynamic for love, or kept things platonic to preserve the party? Share your thoughts below 👇












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